Connect the Android App

Connect the app only after the Blender add-on reports Server Online. The client connects directly to Blender over the local network.

Connect with the QR Code

  1. In Blender, start the server and expand its server information if necessary.
  2. In the app Connection screen, open the QR scanner.
  3. Allow camera access if Android asks.
  4. Place the Blender QR code inside the scanner frame.
  5. The app fills the IP address and UDP port.
  6. Tap Connect.

Connect Manually

Enter the exact IP Address and UDP Port shown by the Blender add-on, then tap Connect. The default control port is 5005, but the add-on can use another port.

Save a Favorite

After entering a valid endpoint, save it as a favorite such as "Studio PC." Favorites let you select, rename, or remove saved Blender machines without retyping their network details.

Successful Connection

The app opens the Controls Screen after Blender replies. The selected camera, timeline, FPS, and other session state are synchronized.

Use the same local network

The phone and computer must be able to see each other on the LAN. Internet access alone is not enough; mobile data, guest Wi-Fi, VPNs, and client isolation commonly prevent a connection.

If the connection fails, follow Connection Troubleshooting. If the app reports incompatible versions, use Version Mismatch.