The Connection screen is the app's starting point. It shows device capability, connects to Blender, saves endpoints, and opens help, settings, legal information, and release notes.
Enter the Blender IP Address and UDP Port, then tap Connect. The server bridge normally uses UDP port 5005. For the preferred workflow, tap the QR action and scan the code displayed in Blender; the app fills both fields automatically.
The support row reports two independent checks:
Read Sensors and Tracking before choosing a motion method.
Save a completed IP/port pair with a descriptive name. Select a favorite to fill the fields, rename it when a machine changes role, or remove it when it is no longer needed. The app can restore the previous endpoint on a later launch.
Use Auto to follow the system language, Help for in-app guidance, About for product information, and Settings for motion, display, language, and licensing preferences.
The app troubleshooting window mirrors the public Connection Troubleshooting guide, including server restart, network, VPN, firewall, and router-isolation checks.